Technical Artist at Ubisoft Bucharest

Technical Artist at Ubisoft Bucharest

The Technical Artist acts as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game while respecting the artistic vision and technical constraints of the project.

Responsibilities:

  • Implement optimizations and monitor the performance of the game;
  • Identify and Implement art-pipeline optimizations and automatizing;
  • Create technical benchmarks to be used in production;
  • Implement technical art features with the help of the programming team;
  • Offer technical support to the art team in day-by-day production issues;
  • Create and maintain technical documentation;
  • Share with the other artists best-practices and new tools.

Experience:

  • Minimum 1-year experience in a digital art content creation pipeline, ideally in the video game industry;
  • The number and variety of tech-art areas of interest in your past activity is also important.

Skills and knowledge:

  • Very good problem-solving skills;
  • Ability to communicate effectively with both technical and non-technical parties;
  • Training and tutoring skills are a plus;
  • Experience in a full digital art content creation pipeline (high and low-poly modeling, unwrapping, baking, texturing, level art);
  • Experience with game editors and engines is considered a plus;
  • Good artistic skills (proportion, color, composition);
  • Ability to create technical documentation;

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Technical Artist at Ubisoft Bucharest