Help us build the Metaverse at Reality Labs group in Meta. Our goal is to establish a global-scale UGC platform that empowers creators, performers, and communities to connect and engage in unprecedented ways.
As a Technical Artist, you will collaborate with multidisciplinary teams to bring innovative experiences, features, and technology to life. If you're a tech-savvy communicator, passionate about the intersection of technology and society, and excited to contribute to a dynamic environment, come be part of our journey!
Responsibilities:
- Find creative and technical solutions that eliminate difficult problems in our unique production environment.
- Educate XFN peers on digital content best practices and techniques.
- Be a communication bridge between Art, Design, Engineering, and Production.
- Quickly solve issues with cross-functional leads.
- Thrive in a dynamic, fast-paced, and self-motivated environment.
Minimum Qualifications:
- Experience working independently and manage one’s time and tasks in an ambiguous environment.
- Effective communication and drafting skills. Communication across teams including engineers and artists.
- Must have experience using a professional game engine like Unity or Unreal.
- Experience with a high-level programming language such as Python, C#, and/or C++.
- Experience with 3D asset pipelines and digital content creation tools such as Blender, Maya, Houdini, Substance 3D Painter, and Substance 3D Designer.
- 5+ years of industry experience within a Technical Artist position.
Preferred Qualifications:
- Machine learning, and/or Generative AI workflows.
- Experience with procedural art packages such as Houdini
- Experience in character technologies, rigging, and animation.
- Deep knowledge of low-level real-time graphics pipeline concepts.
- Being interested and informed about emerging technologies.
- Self-motivated, product-thinking mindset.
- Experience shipping AR/VR applications.
- Partner closely with the engineering and design teams to develop content across a range of devices.
- Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling, and texturing best practices.