logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Technical Artist, Metaverse

Meta

Sunnyvale, California, United States

Skills

  • Technical Art
  • Technical Art

Help us build the Metaverse at Reality Labs group in Meta. Our goal is to establish a global-scale UGC platform that empowers creators, performers, and communities to connect and engage in unprecedented ways.
As a Technical Artist, you will collaborate with multidisciplinary teams to bring innovative experiences, features, and technology to life. If you're a tech-savvy communicator, passionate about the intersection of technology and society, and excited to contribute to a dynamic environment, come be part of our journey!
Responsibilities:
  • Find creative and technical solutions that eliminate difficult problems in our unique production environment.
  • Educate XFN peers on digital content best practices and techniques.
  • Be a communication bridge between Art, Design, Engineering, and Production.
  • Quickly solve issues with cross-functional leads.
  • Thrive in a dynamic, fast-paced, and self-motivated environment.

 

Minimum Qualifications:

 

  • Experience working independently and manage one’s time and tasks in an ambiguous environment.
  • Effective communication and drafting skills. Communication across teams including engineers and artists.
  • Must have experience using a professional game engine like Unity or Unreal.
  • Experience with a high-level programming language such as Python, C#, and/or C++.
  • Experience with 3D asset pipelines and digital content creation tools such as Blender, Maya, Houdini, Substance 3D Painter, and Substance 3D Designer.
  • 5+ years of industry experience within a Technical Artist position.

 

Preferred Qualifications:

 

  • Machine learning, and/or Generative AI workflows.
  • Experience with procedural art packages such as Houdini
  • Experience in character technologies, rigging, and animation.
  • Deep knowledge of low-level real-time graphics pipeline concepts.
  • Being interested and informed about emerging technologies.
  • Self-motivated, product-thinking mindset.
  • Experience shipping AR/VR applications.
  • Partner closely with the engineering and design teams to develop content across a range of devices.
  • Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling, and texturing best practices.
job

To apply to Jobs, you need to create
and publish your free profile.

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more