Are you a skilled Technical Artist? Come work with Blizzard.
- Several years’ experience on technical art team(s) in the games industry.
- Deep understanding of runtime performance and how to scale visual effects for different platforms.
- Thorough knowledge of VFX pipelines and shader processes used in game development.
- Extensive experience of VFX pipelines across all aspects of game art production.
- Able to communicate precisely with programmers, designers, producers and artists alike.
- Self-starter and driver, excellent communicator and an amazing team-player.
- Having worked through an entire production cycle and having previously shipped AAA titles.
- A strong passion for developing and playing games.
- Deep knowledge and understanding of the Diablo universe.
- Deep knowledge in writing Shaders using a node-based editor.
- Desire to optimize VFX to run on different platforms.