have you this 3ds max making video
bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
It really is the best game of 2018, Thank you.
SEATTLE AREA - Looking for a HIGH LEVEL Senior Technical Artist w/ SCRIPTING ABILITY.
You will need to be proficient at modeling, scripting and automating applications such as Maya. You will need to be comfortable troubleshooting and inventing within real time engines. You will work with both internal teams and external partners, including art, design, and technical discipline leads, to solve their challenges. You will provide direction to peers, and need to be comfortable with artistic critique.
- 2+ years python scripting experience in Maya or 3DsMax
- Portfolio demonstrates tech art experience in several of the following: characters, rendering, visual effects, or environments
- Experience 3D modeling with a portfolio of examples
- Experience troubleshooting workflow issues and scripting Version Control systems such as Git, SVN, or Perforce
- 2+ years of experience using Maya
- Experience leading and mentoring a team of technical artists and providing direction
- Experience collaborating with design, art, and technical teams
- Experience talking at events, such as GDC, Siggraph, etc.
- Experience working with game engines such as Unity3D or Unreal
- 2+ years experience scripting in Python and GLSL
- Experience scripting with Maya or 3DsMax
- Experience writing shaders, MDLs
- Able to troubleshoot and fix complex workflow issues in artist software, version control systems, and game engines.
- Examples of inventing new techniques or processes
HIGHLY competitive compensation.