Texture Artist at Telltale Games
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by Marc Che
12 hours ago

Long life to Embark studio and its fabulous procedural artists dream team !

truly excellent and inspiring to read. Would have loved to read some on the texturing since that is top-notch.

great environment with a lovely serene sense. Thanks for the write-up!

Texture Artist at Telltale Games
25 April, 2018
Art / animation

Telltale Games is looking for a Texture Artist to create visually compelling and creative artwork.

Salary: not mentioned
Company: Telltale Games
Location: United States, Art San Rafael
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities

Apply here

  • Create textures for various art styles ranging from stylized to realistic (Illustrative preferred)
  • Create specular/gloss maps
  • Work non-destructively within Photoshop and Substance Painter
  • Work closely with Art Director and Modeling teams to provide hand-painted textures for 3D models, characters, environments, and props
  • Create and maintain an organized texture library
  • Work within constraints set by the technology (texture sizes, transparency limitations, etc.)
  • Work within Maya to ensure UV’s are set up and utilized correctly for 3D meshes
Requirements
  • 1-3 years of relevant experience
  • Strong ability to create hand-painted textures from scratch to finish (skills assessment may be required)
  • An excellent understanding of color theory and lighting, and an affinity for texturing characters and props as well as architectural and natural environment elements
  • Expert knowledge of Photoshop
  • Familiarity with Substance Painter
  • Excellent traditional painting skills
  • Able to collaborate and bring creativity to a team of artists
  • Be able to work quickly and efficiently under tight deadlines
  • Strong portfolio demonstrating an ability to work with a broad range of subjects and styles from realistically detailed to stylized (Digital portfolio preferred, DON’T forget to include your link in the application form!)
  • General understanding and experience with basic 3D modeling within Maya
  • Strong working knowledge of polygonal texturing and UV layout
Offer
Apply

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