UI Artist at Ubisoft

UI Artist at Ubisoft

As a User Interface Artist at Ubisoft, you will be working closely with the other Artists, Design and Programming teams in prototyping and implementing the User Interface.

Responsibilities

  • Work with the Design Team to determine the functionality and features of a User Interface;
  • Deliver UI prototypes/ wire frames/ mock-ups for both Menu & HUD elements;
  • Autonomously create UI Layouts using a set of internal tools;
  • Ensure a smooth implementation matching the design and art intention, while closely collaborating with the Programming team;
  • Maintain quality, efficiency and consistency across your work;
  • Efficiently balance the technical constraints while still staying true to the look and feel of the UI design and the overall art-direction of the game.

 

Skills & Requirements

  • Video-gaming culture and interest in video-games development;
  • Proficiency in Photoshop, Illustrator or other visual design tools;
  • Good Artistic skills (proportion, composition, color);
  • Algorithmic thinking and interest in the implementation aspect of the User Interface;
  • Interest in providing a good User Experience;
  • Able to communicate clearly and work as a team player;
  • Fluent in English, both in writing and verbally.

Nice to have:

  • Previous work experience as a User Interface Artist in the software development industry;
  • Relevant experience with any Game Editors will be taken into account;
  • Familiarity with a node graph oriented workflow;
  • Proficiency in Adobe Flash or any similar animation software.

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    UI Artist at Ubisoft