Vegetation Artist at Guerrilla
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Latest comments

Oh shit!

by S.K.O
7 hours ago

VUE without competition

by John
7 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Vegetation Artist at Guerrilla
27 June, 2018
Art / animation

The team is looking for an Environment Artist with a great portfolio and experience in modeling vegetation assets to construct in-game environments.

Salary: not mentioned
Company: Guerrilla Games
Location: Netherlands, Amsterdam
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • You will help with the creation of vegetation assets that will be used to dress the game world.
  • You will optimize the game’s content to run within memory and fit our performance requirements.
  • You will resolve a variety of bugs to improve playability and the overall quality of the game.
Requirements
  • You have a great artistic eye and understand form, composition, color, light, and detail.
  • You have an impressive portfolio that highlights nature and vegetation assets.
  • You have versatile game modeling skills, your models are dynamic and clean, and you can deliver them consistently in a timely manner.
  • You have experience with Maya or similar 3D packages.
  • You can work in a fast-paced, multi-disciplinary, deadline-driven environment.
  • You are self-motivated, detail-oriented, technically-minded, and you also love making games.
Offer
Apply

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