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Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Vegetation Artist at Guerrilla
27 June, 2018
The team is looking for an Environment Artist with a great portfolio and experience in modeling vegetation assets to construct in-game environments.
Salary: not mentioned
Company: Guerrilla Games
Location: Netherlands, Amsterdam
Position type: Full-time
Remote job: no
Relocation Assistance: yes
- You will help with the creation of vegetation assets that will be used to dress the game world.
- You will optimize the game’s content to run within memory and fit our performance requirements.
- You will resolve a variety of bugs to improve playability and the overall quality of the game.
- You have a great artistic eye and understand form, composition, color, light, and detail.
- You have an impressive portfolio that highlights nature and vegetation assets.
- You have versatile game modeling skills, your models are dynamic and clean, and you can deliver them consistently in a timely manner.
- You have experience with Maya or similar 3D packages.
- You can work in a fast-paced, multi-disciplinary, deadline-driven environment.
- You are self-motivated, detail-oriented, technically-minded, and you also love making games.