Vehicle Artist at Cloud Imperium Games
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Latest comments
by Fuck off
5 hours ago

Fuck off, Ad. It cost $$$$$$$

by Paul Jonathan
13 hours ago

Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.

Vehicle Artist at Cloud Imperium Games
23 July, 2018
Art / animation

Foundry 42 is looking for artists with experience working in hard surfaces.

Salary: not mentioned
Company: Foundry 42
Location: UK, Wilmslow
Position type: Full-time
Remote job: no
Relocation Assistance: no
Responsibilities
  • Working from concept models and images turn them in fully functioning and flyable works of art – the work is both exteriors and mainly interiors.
  • Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming, and directory structure requirements within the engine’s and game’s limitations.
  • As part of a team, maintain the high standards of modeling, texturing, PBR material creation and manufacturer design cues to provide consistent and high-quality models.
  • Work with technical artists and animators to deliver ‘animation’ ready solutions, landing gear, cockpits, cargo doors, ejection seats.
Requirements
  • Hard surface modeling experience.
  • Strong working knowledge of 3DS Max and Photoshop
  • An eye for detail while maintaining efficient model making
  • Experience applying and tweaking shaders.
  • A keen eye for Industrial Design
  • Excellent sense of form, mass, and volume.
  • Passion for pushing the state of the art in asset fidelity and production techniques.
  • High degree of self-motivation and initiative.
  • International travel may be required as part of the role.

Pluses

  • Experience with Cry Engine.
  • Experience using ZBrush or Mudbox for organic shapes.
  • Knowledge and/or experience with PBR (physically based rendering).
  • Strong verbal and written communication skills.
  • An avid gamer.
  • A love of Sci-Fi
  • Experience in vehicle or industrial design.
Offer
Apply

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