VFX Artist at Heart Machine

VFX Artist at Heart Machine

The team is looking for an experienced (or just dang talented) VFX Artist to help them ship Solar Ash Kingdom.

Responsibilities

  • Content creation of visual FX across all areas of the game, with an emphasis on Combat FX and Sci-Fi Props
  • You will work with the VFX Supervisor to ensure a consistent style and quality level across all the various types of game FX assets
  • You will partner with render engineers to develop new, or improve upon existing technologies for pushing the bar of game FX, both visually and technically (Experience with Fluid simulation, and NPR rendering a BIG Plus)
  • Document, communicate requirements, and provide feedback to internal artists and outsourcing partners
  • Actively develop and improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods

Qualifications

  • More than anything, a portfolio of high quality, stylized visual effects in a real-time application
  • Experience working with a game engine and implementing 3D work into the engine (Unreal Engine Preferred)
  • Proficiency in industry-standard art packages, including Maya and Photoshop
  • Working knowledge of dynamics and simulations packages
  • Depth in visual shading networks (Unreal Engine preferred)
  • Good communication, organizational, time management, and interpersonal skills

Pluses

  • Side-FX Houdini experience (Game Dev Tools / Labs in particular!)
  • Scripting / Technical Design experience (Unity C#, UE4 Blueprints or similar)

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