VFX Artist at Respawn (Titanfall)
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Latest comments
by Trilo Byte
8 hours ago

If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.

by ariana pham
9 hours ago

play game happy wheels

by Kaji
13 hours ago

Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)

VFX Artist at Respawn (Titanfall)
29 January, 2019
Art / animation

The team needs a highly skilled VFX Artist who will embrace their philosophy and share his/her hard-earned expertise to create an incredible experience for players.

Salary: not mentioned
Company: Respawn
Location: USA, Chatsworth
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Bring life and excitement to the game through your design and implementation of compelling realistic visual effects.
  • Coordinate with Art, Design, and Animation to ensure VFX match the quality bar and vision for the game.
  • Fix VFX related bugs, including performance and budget issues.
  • Help to improve technical pipelines and VFX creation techniques/tools.
  • Assist in research and development.
Requirements
  • 3+ years’ experience as an effects Artist.
  • Experience working within a game engine.
  • Demonstrable ability to create beautiful and affecting VFX for games, film/tv, or a combination of both.
  • Both technical and creative with a strong artistic vision.
  • Motivated, proactive self-starter.
  • Strong understanding of particle systems.
  • Mastery of relevant software packages such as Photoshop, After Effects and Maya.
  • Passion for making and playing games.
  • Shipped AAA game(s) preferred.
Offer
  • Medical, Dental, Vision, and other health and welfare plans.
  • Disability, Life, and AD&D insurance benefits.
  • Flexible Spending Accounts for heath and child care.
  • 401K with company match and no vesting period.
  • Employee Stock Purchase Plan.
  • Generous parental leave for new parents.
  • Free games and company store with discounts on games and consoles.
  • Other perks include education assistance, commuter benefits, adoption assistance, legal services, mental health support, and group home, auto, and pet insurance.
  • Paid time off, as well as holiday office closures including shutdown between Christmas and New Year’s.
  • Company-sponsored team events such as regular staff parties, food trucks, tournaments, movie screenings, game conventions, Ragnar relay races, and launch parties.
  • Game room with a pool table, ping pong, foosball, arcade and tabletop games.
  • Fully stocked kitchens with fresh fruit, breakfast, snacks, and more.
  • Convenient meal order service for on-site lunch deliveries.
  • State of the art on-site gym with 24/7 access.
  • On-site yoga classes, massages, and car washes.
  • A variety of interest groups and outdoor activities to join with other Respawn Employees: table top games club, poker club, beer club, kit-bashing club, running/hiking, biking, basketball, and soccer among others.
  • Friendly, caring co-workers and management.
Apply

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