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VFX Artist

Insomniac Games

United States

Skills

  • VFX Art
  • VFX Art

CONTRACT ROLE:

 

Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of a game.

 

Essential Functions and Responsibilities:

 

  • Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements
  • Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics
  • create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
  • Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent
  • Creates FX shaders with node-based shader networks
  • Creates simple geometry and UV sets
  • Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis
  • Optimizes FX for framerate and memory
  • Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine
  • Understand and adds to the overall art style of game
  • Orchestrates FX events involving layering and timing of different FX to create a believable scene
  • Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting

 

Computer Skills:

 

  • Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping
  • Proficient in Photoshop for painting and editing textures
  • Proficient with node-based shader networks
  • Knowledge of other visual effects software is a plus

 

Other Skills:

 

  • Good team skills, collaborative attitude, and good observation skills and ability to use reference materials
  • Ability to work independently
  • Proficient Animation and timing skills
  • Solid traditional arts background a plus
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