Weapon Artist at Starbreeze
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i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

Having side projects are important in progressing as an artist. http://rollingskygame.com/run-3

Weapon Artist at Starbreeze
4 November, 2018
Art / animation

Starbreeze is now looking for a Weapon Artist to join their kick-ass team in Stockholm.

Salary: not mentioned
Company: Starbreeze
Location: Sweden, Stockholm
Position type: Full-time
Remote job: no
Relocation Assistance: yes
Responsibilities
  • Create weapons according to real-world existing weapons designs or concepts, as well as come up with designs of your own.
  • Create weapon skin sets
  • Work closely with Lead Artist/Senior Artist, Concept Artist, Animators, and Designers on design and function of weapons and attachments
  • Set up and integrate assets into receivegame engine
Requirements
  • Strong knowledge in Maya (or similar)
  • Incredible high poly modeling abilities
  • A demonstrated ability to model photorealistic weapons or weapon attachments based on photo reference
  • Passion to weapons/military is a plus
  • Mechanical and functional knowledge is a plus
  • Ability to work under pressure and with strict deadlines, deliver and receive constructive feedback
  • Substance knowledge is a plus
Offer
Apply

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