Vendors

Knald

Knald can generate a Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps in around 5 seconds on a modern mid-range GPU. When loading an existing Heightmap directly, all other maps are generated instantly and automatically.

ShaderMap 3

ShaderMap™ creates and converts rendering textures to different formats. It can also bake maps from 3D models. Easily tweak settings and preview changes in real-time. Start by loading a source file, (texture or 3D Model). ShaderMap instantly generates displacement, normal, and ambient occlusion maps. View your maps on custom models and paint normals and displacemnt pixels in the ShaderMap Normal Editor.

Reaper

EAPER is digital audio workstation software: a complete multitrack audio and MIDI recording, editing, processing, mixing, and mastering environment.

AudioSauna

AudioSauna transforms your web browser into a fast and flexible music production studio with built in synthesizers and live effects.

Tiled

Tiled is a general purpose 2D level editor. Its open map format is supported by almost every game development framework out there, either natively or through 3rd party libraries.

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