Vendors

Foundry

Founded in 1996, Foundry are creators of pioneering software for the creative industries. They are headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe

IBM Cloud

IBM made one of the best cloud-based solutions for game developers. Incredible speed, flexibility and stability for reasonable price.

Crowdin

Crowdin is a bridge that connects development and translators. You decide who will be your translators: agency, inhouse team or crowd. Ideal for game localisation.

Turtle Entertaiment

Turtle Entertaiment is an esport company which helps to broadcast exciting virtual matches and tournaments. The company also works as a creative agency and the provider of ESL Technology tools.

Multiplay

Multiplay is an online service provider and events company. The company has one of the largest online gaming networks in the world.

Vendors

We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
Innovative online courses for a successful career in the Art, Games & VFX industries.
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3D software, drawing tablets, and online art schools