Aartform Curvy 3D
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For those bashing EA..... Any old-schooler will tell ya, EA is not some great company. Yeah, they've released some great games, but the bottom line is they're the fabled 'corporate giant' out to make money and eliminate competitors. Been that way since the early 80's. Another victim of EA you might have heard of, the Wing Commander series (Privateer as well). If they can't rush out better games than you, they'll buy you out and kill your franchise.

by Michael Jones
4 hours ago

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Aartform Curvy 3D
Content
Tools
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Aartform Curvy 3D has new volumetric sculpting tools that makes basemesh creation incredibly easy. You can draw the shapes for your model then merge the shapes together to create a seamless base mesh. This is great for rapid content creation and produces an even mesh for detailing in other modelling software.
Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Sketch based modelling

• Draw an outline to create a fully rounded 3D model immediately, then draw more outlines to refine the shape.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Volumetric Merge

• Separate shapes can be merged together to create a continuous skin.
• “Boolean And” and Subtract operators can also be applied to cut into a model.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Sculpting by Painting

• Warp brushes add details to the model surface creating bumps and grooves as you paint.
• Includes Inflate, Deflate, Pinch, Smooth and Flatten brushes. Easy Curve Modelling Tools

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Easy Curve and Mesh editing

• Soft move tools let you shape curves and meshes by dragging them with your mouse while the model updates in realtime.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Image Based Sculpting

• New Image Inflate tool takes a silhouette or greyscale image and produces a 3D model using Heightmap, Bubble, Bevel and Extrude styles. Most of the pieces of armour in this screenshot were created from Inflated Images.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Adaptive Subdivision Sculpting

• Meshes divide as you sculpt putting the detail exactly where you need it and keeping the overall triangle count down. You can even reverse the process where needed with a new mesh simplification tool.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Painting in 3D

• Paint on colour, specular, and bumpmaps in either the 3D views or on the 2D textures.
• Use a variety of brush shapes, a dropper tool and a smooth brush to work on texture maps.
• Curvy 3D objects are created with ready made UV maps so you can just select a brush and start painting.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Materials and Lighting

• Curvy Lightmap technology lets you apply materials and lighting together. Choose from plastic, clay or metallic Lightmaps (and many more) or paint your own.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Project Dogwaffle Integration

• Quickly swap textures back and forth from Project Dogwaffle to apply 2D filters and other effects.
• Save the current view as a brush with an alpha channel into Project Dogwaffle.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Speed Sculpting

• Draw Lathes and use Quick Merge All to turn them into a smooth skin ready for sculpting. Curvy 3D is very fast at making an accurate basemesh for high resolution sculpting.

Aartform-Curvy-3D-80.lv

© The Curvy Team, 2016

Exporting

• Export models to 3DS or OBJ to animate and render in other software.

Questions
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