Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
The Alchemy drawing canvas has an intentionally reduced level of functionality. There is no undo, no selecting, and no editing. Interaction focuses instead on the output of a great number of good, bad, strange and beautiful shapes.
Alchemy consists of a growing number of ‘modules’ that can be added or removed at will. Using a given module you can do things like:
- Shout at the computer. Use your voice to control the width of a line or the form of a shape.
- Draw ‘blind’. Turn off the canvas display and explore what shapes emerge from the ‘darkness’.
- Create random shapes. Generate shapes that can be used as a starting point for characters, spaceships, or whatever shape you see in the ‘clouds’.
- Mirror draw. Draw mirrored symmetrical forms in realtime.
- Randomize. Mess up and distort shapes.
Other global features place focus on the ‘process’ of drawing, letting you do things like:
- Record a drawing ’session’. Automatically save the contents of the canvas to a page in a PDF file at set intervals.
- Auto-clear the canvas. Start drawing on a clean slate at set intervals. Force yourself to start over fresh.
- Switch the canvas. Automatically open your sketch in a more ‘conventional’ drawing application, either as a bitmap or vector file.
- Avoid distraction. Alchemy has a very minimal interface, just a simple toolbar that disappears magically, and a fullscreen mode to block everything else out.