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1 posts
0 questions answered
Anim8or is a 3D modeling and character animation program that I have written over the past couple of years, not as a commercial endeavor, but because I love 3D graphics, animation, and programming. While it is far from a complete professional level application like 3DStudio MAX or Maya, I believe that it has enough capability to be of use to others.

Version v0.98 is now available with many new features including a ray tracer for making photo-realistic images. Anim8or has come a long way since the first release called v0.1. There are still may areas that need improvement, primarily the renderer, but it’s getting close to what I had originally imagined as the magic v1.0. I don’t plan on stopping there, but it’ll be a nice milestone along the way.


  • 3D Modeler with primitives such as spheres, cubes, and cylinders
  • Mesh modification and subdivision
  • Splines, extrusions, lathing, modifiers, bevelling and warping
  • TrueType font support allowing for 2D and 3D text
  • The ability to import .3DS, .LWO and .OBJ files for modification
  • The ability to export .3DS, .OBJ, .VTX and .C files for use in external programs
  • Plug-in support, using the Anim8or Scripting Language, also known as ASL for short
  • 3D object browser to allow the user to view 3D files in a specified directory
  • Textures in .BMP, .GIF and .JPG formats

© Anim8or, 2015

  • Environment maps, bump maps, transparency, specularity amongst others
  • Character editor with joints
  • Morph targets
  • Renderer supporting fog, infinite, local and spot lights, anti-aliasing, alpha channels and depth channels
  • Printing directly from the program
  • Volumetric Shadows as well as ray traced hard and soft shadows as well as ambient occlusion support.
  • A plain text file format, allowing for the development of external tools such as Terranim8or
  • Hierarchies
Still have questions?

30 March, 2015