Autodesk MotionBuilder
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by Shayne Byrne
54 min ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

Autodesk MotionBuilder
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MotionBuilder® 3D character animation software for virtual production helps you to more efficiently manipulate and refine data with greater reliability. Capture, edit, and play back complex character animation in a highly responsive, interactive environment, and work with a display optimized for both animators and directors.

Real-time 3D engine

MotionBuilder-80.lv

A car model in MotionBuilder © Autodesk, 2015

Access one of the industry’s fastest animation tools.

Productivity-geared workflows

MotionBuilder-80.lv

A lady and a blue car in MotionBuilder © Autodesk, 2015

Take on demanding, high-volume projects:
• Support for consumer motion-capture devices
• Re-create elements of real-world cinematography with advanced camera options for Animatable Depth and Follow Focus
• Combine, blend, and layer to block out or previsualize scenes in less time with an additional 100 useful character animations
• Unified nondestructive, nonlinear editing environment
• Live device support and live data recording to disk
• Full-body inverse kinematics character technology with animation retargeting
• Available as a 64-bit executable for the Linux operating system

Motion capture editing and data cleanup

MotionBuilder-80.lv

Working on a scene in MotionBuilder © Autodesk, 2015

Includes production-proven tools to manipulate motion capture data.

Stereoscopic toolsets

MotionBuilder-80.lv

Stereoscopic tools in MotionBuilder © Autodesk, 2015

Capitalize on trends for stereoscopic 3D content.

Smooth interoperability

MotionBuilder-80.lv

A girl on a vehicle in MotionBuilder © Autodesk, 2015

With its software development kit, support for FBX data exchange technology, and Python scripting, MotionBuilder interoperates with certain products in the Entertainment Creation Suites. Establish live streaming between MotionBuilder and Maya to send HumanIK characters between applications.

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