Autodesk MotionBuilder
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by Rathan kumar.Muthyam
44 min ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

Autodesk MotionBuilder
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MotionBuilder® 3D character animation software for virtual production helps you to more efficiently manipulate and refine data with greater reliability. Capture, edit, and play back complex character animation in a highly responsive, interactive environment, and work with a display optimized for both animators and directors.

Real-time 3D engine

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A car model in MotionBuilder © Autodesk, 2015

Access one of the industry’s fastest animation tools.

Productivity-geared workflows

MotionBuilder-80.lv

A lady and a blue car in MotionBuilder © Autodesk, 2015

Take on demanding, high-volume projects:
• Support for consumer motion-capture devices
• Re-create elements of real-world cinematography with advanced camera options for Animatable Depth and Follow Focus
• Combine, blend, and layer to block out or previsualize scenes in less time with an additional 100 useful character animations
• Unified nondestructive, nonlinear editing environment
• Live device support and live data recording to disk
• Full-body inverse kinematics character technology with animation retargeting
• Available as a 64-bit executable for the Linux operating system

Motion capture editing and data cleanup

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Working on a scene in MotionBuilder © Autodesk, 2015

Includes production-proven tools to manipulate motion capture data.

Stereoscopic toolsets

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Stereoscopic tools in MotionBuilder © Autodesk, 2015

Capitalize on trends for stereoscopic 3D content.

Smooth interoperability

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A girl on a vehicle in MotionBuilder © Autodesk, 2015

With its software development kit, support for FBX data exchange technology, and Python scripting, MotionBuilder interoperates with certain products in the Entertainment Creation Suites. Establish live streaming between MotionBuilder and Maya to send HumanIK characters between applications.

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