BatteryTech
Events
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Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments
by utku demir
59 min ago

for the god sake do it for 3ds max and take my money yoo

We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/

by ZHENG ZENG
7 hours ago

NICE!!!

BatteryTech
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BatteryTech. Develop in Windows or OSX, easily build and deploy on Android, iOS and others. The BatteryTech platform consists of two distinct products: BatteryTech SDK - A C++ platform which provides connectivity to multiple operating systems, including Android, iOS, Windows, OSX and BlackBerry 10 BatteryTech Engine - A high-level 2D and 3D game engine built on the BatteryTech SDK which provides a full Lua scripting API for fast and easy game programming.

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BatteryTech’s technologies allow for fast and easy development of high performance applications for a variety of platforms. The SDK provides foundational system components like data structures, linear algebra classes, resource managers, a UI library, audio management, file system support, file type support, texture management, shader management and more.

The BatteryTech Engine provides a robust Lua API which allows users to easily

  • Load and display graphics and 3D models
  • Play sounds and music
  • Control effects such as lights and shadows
  • Create and interact with 2D Physics objects using the popular Box2D library
  • Script custom game behavior
  • Receive modern input like multitouch and accelerometer
  • Deploy on the hottest operating systems

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Did you know?

  • BatteryTech licensees receive ALL source code
  • BatteryTech licensees do not need a subscription – their one-time license cost is for life
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