BatteryTech
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Busan KR   15, Nov — 19, Nov
Minsk BY   16, Nov — 19, Nov
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
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Thanks, Allar! Good luck with your new project!

Who just carries around $250.000 worth of files on a portable hardrive without any backups.. The bug is stupid, but this guy is a moron.

by Michael Allar
21 hours ago

Michael Allar here. Thanks a bunch for posting this, I really appreciate it. I'm also the guy who wrote that Confessions article that was posted here on 80.lvl as well.

BatteryTech
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BatteryTech. Develop in Windows or OSX, easily build and deploy on Android, iOS and others. The BatteryTech platform consists of two distinct products: BatteryTech SDK - A C++ platform which provides connectivity to multiple operating systems, including Android, iOS, Windows, OSX and BlackBerry 10 BatteryTech Engine - A high-level 2D and 3D game engine built on the BatteryTech SDK which provides a full Lua scripting API for fast and easy game programming.

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BatteryTech’s technologies allow for fast and easy development of high performance applications for a variety of platforms. The SDK provides foundational system components like data structures, linear algebra classes, resource managers, a UI library, audio management, file system support, file type support, texture management, shader management and more.

The BatteryTech Engine provides a robust Lua API which allows users to easily

  • Load and display graphics and 3D models
  • Play sounds and music
  • Control effects such as lights and shadows
  • Create and interact with 2D Physics objects using the popular Box2D library
  • Script custom game behavior
  • Receive modern input like multitouch and accelerometer
  • Deploy on the hottest operating systems

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Did you know?

  • BatteryTech licensees receive ALL source code
  • BatteryTech licensees do not need a subscription – their one-time license cost is for life
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