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Latest comments
by Assignment help
9 min ago

All Assignment Help is a web portal where students get help in making assignments for all the subjects, with the help of our experts. You will get 100% plagiarism free assignment. Expert’s consultation is also available for students. If they have any query they can contact with our experts anytime.

by chadackfb@gmail.com
1 hours ago

Awesome

by derjyn@gmail.com
7 hours ago

$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.

Crowdin
Localization
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Crowdin is a bridge that connects development and translators. You decide who will be your translators: agency, inhouse team or crowd. Ideal for game localisation.

Crowdin is a localization management platform for mobile apps, web, desktop software and related assets.

Simple File Management

translation-progress

Never send localization files back and forth to translator or agency again. Never sort localization files manually anymore. When integrated, latest version of the source files will be always available to translators. Translated files are sorted and named correctly when downloading.

Technology Independent

Crowdin supports all of the popular localization file formats and will handle well your mobile, web, desktop application and related assets.

Localization Strategies

There are three main ways to get translations done: in-house translators, translation agency or crowdsourcing.

Collaborative Translations

translator-info

Invite your in-house translators, hire freelancers or delegate to the contractor. Crowdin will give you a clear overview of your localization project and possibility to manage translators team without hassle.

Roles and Responsibilities

Each project member has a role: translator, proofreader or project manager. Manage big teams with ease.

Privacy and Project Access Policy

Private, Moderate or Public projects. You decide who can join the project and participate in it.

Translation Tools

editor

Crowdin gives a wide range of tools for translators to make sure they feel comfortable working on your project. Crowdin’s Online Editor allows translators to work collaboratively at the same time, from any computer or device while providing all of the features as “old-school” desktop solutions.

Tools for Developers

tool-continious-localization

Stay agile. Reach continuous localization. Leverage automation.

Advanced RESTful API

Automate routine tasks. Send new content for translation right after when it appears. Learn more >

Command-Line Integration Tool

Easier integrate Crowdin with your build or CI server. Connect Crowdin CLI directly to your version control system and never deal with localization files manually.

Web Apps In-Context Localization

jipt-editor

Crowdin In-Context provides an overlay for your application, so translators can localize right in the real product. The translation process is accomplished via minimized regular Crowdin translation editor with all the functionalities (proofread/vote option, comments, terms, etc.). Integration is as easy as with Google Analytics.

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