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DeleD focusses on five areas to provide in your daily modeling needs. These are:
- Geometry Editing: DeleD has lots of tools to modify 3D objects, including Smoothing and Boolean Operators
- Animation: DeleD provides a basic animation system allowing you to create animated objects in no-time
- UV Mapping: DeleD has a build-in UV editor, enabling you to skin your objects in detail
- Lightmapping: DeleD lights up your world with advanced lightmapping functions
- Raytracing: DeleD can create stunning pictures with its build-in raytracer
In addition to that, DeleD has great support for commonly used fileformats / game engines + we’ll add yours if wanted!
So whatever pipeline you’re using, DeleD fits in perfectly. And as if that isn’t enough already, DeleD comes with hundreds of professional textures and prefabricated 3D models.
DeleD is easy enough to be used by novice modelers yet also powerful enough to be the choice tool of veteran modelers.
DeleD – Building 3D Worlds with Ease
DeleD is a 3D modeler and level-editor combined into one. It focusses at game development and is specifically designed to create static objects/worlds. DeleD unites the functionality needed to create complex 3D scenes with an easy-to-understand userinterface: learn to build worlds within the hour!
The concepts behind DeleD are simple. Draw and manipulate textured cubes, spheres, rectangles, grids, cylinders and more. Combine them into new 3D objects and use those to create complete scenes. Then use various types of lights like spotlights, directional lights or pointlights to bring your scene to life.
Use these concepts to create your game content fast and easily!
The pictures on the left show what you can do with DeleD today.
Anything you create with DeleD is license free. This means that you can use whatever you make with DeleD for your own purposes, whether commercially or not. No license fees, no legal strings.