DragonBones
Events
Subscribe:  iCal  |  Google Calendar
Utrecht NL   29, Jun — 30, Jun
Brighton GB   10, Jul — 13, Jul
Brighton GB   10, Jul — 13, Jul
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Latest comments

AI applications are only beginning to materialize. It's so exciting what neural networks will do to art workflows in the coming years.

W T F!!! Why, really don't understand, EA = just a fucking looser company!

Amazing... Congratulations for the new way to show information.. I hope they could use this to teaching.

DragonBones
Content
Tools
0 followers
0 posts
0 questions answered
The Open Source 2D skeleton animation solution not just for Flash

  • Fully Integrate with Flash Pro and Starling

DragonBones contains a Flash Pro based design panel and an AS3 based library. The design panel converts Flash vector animation to texture atlas and the library call starling to GPU accelerated render the animation. With the benifit, animation creation related task can be fully handled by designers, and developers focus on the logic.

  • Free & Open Source (MIT License)

DrangonBones does not cost a dime. Download and use it right away — no strings attached. And because it is Open Source, you’re always in control: step through the code and learn from its internals.

  • Amazing Performance

Instead of having giant “sprite sheets” for sequence frame based animation, the skeleton animation powered by Dragonbones can help you save lots of resource and memory consumption and boost the peformance!

  • Embraced by Adobe™, powered by the Community

Adobe supports the development of DragonBones and plans to further integrate it tightly into its tools. You get the best of both worlds: corporate commitment and a vivid community. DragonBones’s community is praised for its friendliness and is always there for you when you need help — 24/7.

Questions
Still have questions?