We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Develop and launch realtime multiplayer games globally whether you are an indie developer or a AAA studio. Realtime
Photon Cloud is available globally to guarantee low latency and shortest round-trip times for your multiplayer games worldwide.
We offer you the required messaging rates reliably. Our realtime SaaS is the right choice for you whether with TCP, HTTP, Websockets or RUDP.
You won’t find a backend supporting more platforms. Find the supported SDKs down here .
Distributed worldwide Photon Cloud scales seamless and automatically even for tens of thousands of concurrent users.
Match players randomly or by specific filters into games. Or create a list of open rooms and let players pick one.
With their turnkey API our client SDKs to guarantee low latency and shortest round-trip times for your multiplayer games worldwide.