Gamebryo
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thank you for sharing information vex 3

by richard@volcanicgames.com
3 hours ago

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Gamebryo
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In order to deliver a great game, designers need a full-featured game development system that provides a cohesive game creation experience. This is the core philosophy of the Gamebryo® game development solution: to encourage spontaneous creativity and facilitate innovation, inspiration, and fun -- and give you the tools you need to stand up your game quickly, then experiment with and iterate on your game's design.

Rapid Iteration, Prototyping and Production

Rapid Iteration, workflow enablers and real-time “hot” updates increase production efficency by unblocking artists, designers and programmers. Streamline the creation of scenes, levels, and worlds. Iterate with gameplay mechanics, look-and-feel, and art assets in more detail with less time, to get your game looking and playing the way you want.

This workflow enables prototypes to be built quickly and easily, but more importantly enables the prototype to gradually evolve directly into the completed game. When you build your prototype with Gamebryo, you’re building your game. Everything you develop for your demo moves directly into your game, making Gamebryo your prototype and your production solution.

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Multi-Platform

Gamebryo is built on one common architecture, but is specifically targeted and optimized for each platform. So even if a studio “only” develops a single PC, Xbox 360, PS3, or Wii title, the studio can rest assured that it’s choosing a proven technology solution optimized for that specific particular platform. Whether you are developing serially or concurrently, Gamebryo maximizes your investment, allowing cross platform games to cost less and deliver faster! Using Gamebryo gives you more options for maximizing your commercial return by giving you the technical option to target multiple platforms – and minimizes risk and cost if the decision happens to be made late in the project.

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Partner Integrations

Partner integrations enable studios to use several best of breed technologies, pre-integrated with Gamebryo.

Gamebryo LightSpeed

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Gamebryo® LightSpeed™ is a fully featured game development system that ensures a cohesive game creation experience. Features include:

  • A powerful game logic system with a data-driven framework and impressive script creation and debugging capabilities.
  • Dynamic content creation from real-time design tools integrated with the developer’s art pipeline.
  • On-target previewing to guarantee instant feedback and an efficient design process.
  • Data-driven entity modeling provides dynamic and flexible gameplay assets to experiment with the design and interactivity of in-game elements.
  • Inheritance capabilities enable developers to derive infinite variations and assemble subtly nuanced or wildly diverse collections of game objects – without breaking what already lives in the game.

New in Gamebryo® LightSpeed™

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Deferred Lighting

  • For high-performance rendering of multiple dynamic lights, enabling richer levels with realistic lighting effects
  • Full WYSIWYG lighting preview in the Toolbench editor
  • Preserves traditional forward rendering path for low-end target platforms and scenes with simple lighting requirements
  • Enables screen-space effects such as full HDR and bloom

Terrain Enhancements

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  • Large scale streaming fosters levels of nearly unlimited size
  • Decoration system enhances realism through placement of multiple layers of animated decorations such as grass, shrubbery and debris
  • Flow water system enables fine-grained control of water placement, color, direction and speed to create animated rivers, lakes and waterfalls

Messaging and Entity System

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  • Messaging performance enhancements
  • New Hydra entity system provides a designer-friendly interface to control character properties and behaviors through automatically generated LUA script
  • Flow water system enables fine-grained control of water placement, color, direction and speed to create animated rivers, lakes and waterfalls

Toolbench Editor Enhancements

  • Editing of massive multi-sector levels with streaming terrain
  • New mask-based brush tools
  • Customizable palettes, brushes and brush panels
  • Editor performance enhancements

Workflow

Making enjoyable games is unlike building any other type of software. Game design is a creative process and does not lend itself to the systematic step-by-step development processes followed in most software projects. In the worst case, a game team will not realize gameplay is not compelling until deep in the development cycle.

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In order to discover which combinations of gameplay elements result in “fun” gameplay, designers, artists and engineers must be able to quickly and easily prototype, adjust and modify the game. Gamebryo’s modular workflow lends itself to rapid iteration which empowers developers to:

  • Change the behavior of game entities
  • Modify the layout of a level
  • Create and try new scenarios
  • Change 3D art models and animation
  • Tweak particle system parameters

Rapid Iteration Workflow

Rapid Prototyping and Production
Build a prototype quickly and easily – then build upon it. When you build your prototype with Gamebryo, you’re building your game. Everything you develop for your demo moves directly into your game, making Gamebryo your prototype and your production solution.

Rapid Iteration

Rapid Iteration, workflow enablers, real-time updates, and tools usability and functionality unblock artists and designers and increase production efficiency. Streamline the creation of scenes, levels, and worlds. Iterate with gameplay mechanics, look-and-feel, and art assets in more detail with less time, to get your game looking and playing the way you want.

Questions
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