Gameplay 3D
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by Shayne Byrne
51 min ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

Gameplay 3D
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GamePlay is a free, open-source, cross platform, 2D / 3D game framework. It is aimed towards indie game developers who are creating desktop and mobile games.


  • Full-featured OpenGL and OpenGL ES based rendering system.
  • Material system with built-in shader library.
  • Scene graph system with support for lights, cameras, audio, physics and drawables.
  • Declarative scene, animation, particles and material bindings.
  • Height map based terrains with multiple surface layers and LOD.
  • Easy-to-use sprite, tileset and text rendering.
  • Declarative UI system supporing 2D/3D theme-able user interfaces.
  • Built-in UI core controls and layouts.
  • Fully extensible animation system with skeletal character animation.
  • Complete 3D audio system with WAV and OGG support.
  • AI agent, state machine and messaging.
  • Full vector math library with 2D/3D math and visibility culling.
  • Mouse, keyboard, touch, gestures and gamepad support.
  • Lua script bindings and user binding generator tool.
  • Editor ( coming soon )
Still have questions?