GLBasic
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GLBasic
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If you are searching for an easy to learn, fast to write, and flexible language for programming, then GLBasic is what you need. GLBasic is so good because we actively develop it every day. Thus, we fix bugs quickly, implement new features on a daily basis. We are also enthusiastic developers, so we know what you need!

platforms_en

General features of GLBasic

  • Extraordinarily easy programming language
  • Mixing Strings and Numbers
  • Dynamic Arrays, fast
  • Native support for compressed Data Archives (Sound, Graphics and Data all in one encrypted file!)
  • Userdefined Types
  • Arrays of Types within Types
  • Arrays as Parameters
  • Path Finding Algorithm, in a single command!
  • Extendable as you require through inline C/C++

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3D OpenGL graphics with GLBasic

  • Complete 3D engine
  • Simple to Use- You do NOT need a PhD in Mathematics for 3D!
  • Supports GLSL – Shaders
  • Real Time Shadows
  • Dot3 Bump Mapping
  • Cel-Shading (Cartoon Rendering)
  • Smooth 3D Animations
  • Loading and Saving user Defined Objects
  • Works with all Common 3D Formats (3ds, md2, md3, ac3d, blender, x)
  • Automatic Light-Normal Calculation
  • Alpha Blending
  • Collision Detection
  • Light Mapping
  • Real-Time Lighting
  • File Exporter for AC3D and Blender3D
  • Binary and ASCII file formats

Fast 2D graphics

  • Sprites, Rotating, Zooming, Blending
  • Basic Drawings (Polygons, Lines, Rectangles, Points)
  • Polygonal Sprites
  • Alpha Blending for Everything
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