Hero Engine
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments
by Shayne Byrne
1 hours ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

Hero Engine
0 posts
0 questions answered
The only true complete development platform for online games. HeroEngine seamlessly integrates the entire client and server architecture required to operate an online game directly into the development process. This means that your developers are immediately online making your games! - See more at: http://www.heroengine.com/herocloud/tech-features/#sthash.dsZjnR3I.dpuf

The Ultimate Online Game Development Platform

Making an MMORPG, or any other kind of online game? HeroCloud gives you everything you need to not just build your game, but also operate and distribute it once it’s live.


Create Professional Games With One Solution

Full access to HeroEngine hosted in the cloud, along with integrated global billing and distribution platforms. Once your game is live, keep 70% of game revenues.


Focus On Making Your Game, Not the Back-End

Operating the back-end is expensive and costly. Not to mention, involves a ton of server expertise. For just $99 a year, let HeroCloud take care of the back-end, while you and your team focus on making the next epic MMO.


Get Your Game Live Faster

We’ve had teams publish their online games in less than 15 months, start to finish. No downtime — everything you build works instantly. Log in from anywhere and build your game in your own online world.


Your Game Published Your Way

Via stand-alone executable client, streaming or social media client or web browser. You choose pricing and distribution partners. We make it work for you!


Trusted by the biggest game studios

EA, Bioware, and ZeniMax Online demand the best technology for developing and maintaining their online games. HeroEngine is the tech solution they’ve all chosen to build some of their biggest title games. Join hundreds of developers all around the world, build your game online in the HeroCloud!

Focus on building your game, not the back end

Powerful and scalable server infrastructure is integrated directly into the HeroEngine game development tools, allowing for massive savings in time, risk, and resources.

Real time updates

Game development happens in real time! No builds, no client restarts – create your game in real-time and get instant feedback. Enjoy rapid prototyping and easy collaboration whether you are in the same room or across the world. Switch from building to playing instantly and see your work come to life!


Best support in the business

Our wiki is completely documented and constantly updated. Access the same engineers that built the engine through our forums.


Ramp up quickly

We’ve included a full games worth of example code as a reference to get up to speed fast. Our wiki also has open-sourced examples for every type of game.

Build any kind of online game

You may think of HeroEngine with MMO-RPGs in mind, but now the engine architecture allows you to build any type of online game – from the hardcore to the casual, shooters, strategy games – almost anything you can imagine. You get complete control over all server and client dynamics because only HeroEngine’s scripting language is optimized for online games!


Lots more

HeroEngine has all the tools you would expect from a modern game engine – world building and scripting, 3D rendering, physics, and so much more! For an in-depth look at all the tech features in HeroEngine, read more here. Source code licenses are also available upon request.

Still have questions?