Great tip. Thanks for sharing!
use unity connect you find many artists
Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.
Build better games, faster
KinematicSoup creates tools that let developers build better games, faster. By providing game studios with the ability to collaborate, scale their current resources and work together as a team, developers are able to focus on what’s important: building games.
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Whether you are a team of two or a studio of a thousand, our goal is provide unique, effective tools that make game development easier.
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Here at KinematicSoup we are all game developers. We understand the trials and tribulations that developers, designers and artists deal with on a daily basis. This is why we put all of our tools into a developer tested beta before release – to ensure the opinions that matter are heard.
Scene Fusion adds real-time, collaborative world building to Unity, allowing teams to work within the same Unity scenes simultaneously.
- Work Together in A Single Scene
Scene Fusion allows teams of all sizes to collaborate in the same Unity scene. Work together effectively with selection indicators and object locking.
- Supports Current Workflow
Scene Fusion is an organic extension of Unity and does not require you to learn anything new. Keep using Unity the way you know how.
- Keep Your Source Control
Scene Fusion does not replace your current Source Control tools. You can continue to manage your project code and assets the same way you always have.
- Ship your game sooner
Multi-User Unity Scene editing not only results in better worlds, but also reduces world development time. This means you can get your game to market faster.
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Scene Fusion’s cloud based platform delivers scalability to any team regardless of number of users or team member location
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How Scene Fusion works for you
Scene Fusion allows teams to work within the same Unity scene in real-time, drastically cutting down world building time. With Scene Fusion, developers are able to work together on a scene regardless of the number of users, their location, or the complexity of a scene. With the tool, games in development are pushed into a cloud-based environment where changes are shared between developers, artists, and world builders instantly and globally.
With Scene Fusion you don’t need to worry about integration time, workflow changes or learning periods; after only a few minutes of setup, developers will have full access to the platform. Scene Fusion uses the existing Unity interface, meaning developers can continue to use the editor exactly as they did before integrating the multi-user collaboration tool.