MagicaVoxel
Events
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Birmingham GB   20, Sep — 24, Sep
Chiba JP   20, Sep — 24, Sep
Ohio US   21, Sep — 24, Sep
Los Angeles US   27, Sep — 1, Oct
Latest comments
by Ethan Hunt
11 hours ago

This is beautiful, great work. Would love to walk around in this city

by MSG
19 hours ago

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

by Netraraj Pun
1 days ago

Awesome. Really great tips for beginners like me to start working correctly.

MagicaVoxel
Tools
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MagicaVoxel is a voxel game creation software created in 2012 for voxel editing. It saves files in VOX format but not in the same type of file format that is used more widely in such games as Shadow Warrior or Ace of Spades.
  • MagicaVoxel-80.lv
  • MagicaVoxel-80.lv
  • MagicaVoxel-80.lv
  • MagicaVoxel-80.lv

New Features in Next Minor or Major Release [04/21/2014]

  • new Palette [04/05/2014]
  • fixed color slider bugs [3/8/2014]
  • inverse : inverse solid and empty space [3/8/2014]
  • expand : expand size by 2 [3/8/2014]
  • dilation/erosion [3/14/2014]
MagicaVoxel-80.lv

MagicaVoxel paint tool © MagicaVoxel, 2015

  • palette : RGB slider for color picker [3/14/2014]
  • maze [3/14/2014]
  • add axis and hide frame edges [3/20/2014]
  • improving shading [3/20/2014]
  • config : add pivot, transform options for mesh export [4/15/2014]
  • plugin : add query methods for environment settings
  • import ply
  • model list : sub folder?

May start another project :

larger resolution scene editor

Articles
Videos
Questions
Still have questions?
Gabriel de Laubier showed how he works with MagicaVoxel.

26 July, 2017

2504 views
Thibault Simar shared some techniques he uses to build exciting voxel-based dioramas. He shows some fantastic level of details in his projects.

22 June, 2017

4771 views
Andrzej Koloska from Fireline Games talked about the technology, which helped to develop Intensive Exposure - a voxel-based game in UE4. He talked about the peculiarities of voxels and how to use them in design.

26 July, 2016

10683 views
Artist Sir carma shares his views about the advantages of voxels and talks about the accessible tools that let you work with this technology.

4 May, 2015

9860 views
3 comments

4 May, 2015

1047 views