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www.maxon.net
AXON Computer is a leading developer of 3D software for the creative industries, best known for Its flagship 3D modeling, painting, rendering, and animation software, CINEMA 4D. Today, thousands of users across the world rely on CINEMA 4D to create cutting-edge 3D motion graphics, architectural and product visualizations, video game graphics, illustrations, and much more. MAXON's client list includes ABC, Blizzard Entertainment, BMW, BSkyB, CNN, Fox, ITV Creative, MPC (Moving Picture Company), NBC, NFL Network, Rhythm & Hues, Siemens VDO, Sony Pictures Imageworks, The Walt Disney Company, Turner Broadcasting, Vitra, and many more.

Cinema 4D Studio

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CINEMA 4D Studio is the very best that MAXON has to offer for professional 3D artists. If you want to create advanced 3D graphics but need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then this is the choice for you. As well as containing all of the features found in CINEMA 4D Prime, Visualize and Broadcast, CINEMA 4D Studio adds advanced character tools, hair, a physics engine and an unlimited client network for rendering. The result is that CINEMA 4D Studio can tackle any project you throw at it with ease.

REFLECTANCE CHANNEL – ADD SHINE TO YOUR SCENES
Impress clients with the new Reflectance channel in Cinema 4D R16, which lets you create multi-layered materials and surfaces with breathtaking quality. You will discover new possibilities for creating complex materials ranging from beautiful car lacquer to a wide range of textile surfaces.

MOTION TRACKER – WELCOME TO THE REAL WORLD A precise camera reconstruction is essential for combining 3D elements with live footage for realistic-looking results. The new Motion Tracker lets you do this with just a few clicks of the mouse.

POLY PEN – A MODELING REVOLUTION With the newly developed, multi-functional PolyPen tool – a perennial “Swiss knife” for modelers – you can intuitively paint polygons in 3D space SCULPTING – SHAPING THE FUTURE The sculpting toolset in Cinema 4D R16 has been enhanced with many new and optimized tools, which makes this feature even more flexible to use and makes the tools even easier to control. High-res sculpting meshes can be imported from external applications and easily converted to low-res Cinema 4D objects with Sculpt tags, without sacrificing detail.

NEW MATERIAL AND OBJECT LIBRARY
Take advantage of a newly developed content library, which was created with your everyday production pipeline in mind.

CINEMA 4D Visualize

© Maxon, 2015

CINEMA 4D Visualize provides everything you need to produce fantastic images and animations quickly, easily and to any level of realism.

Features:

Modeling

CINEMA 4D Visualize is the perfect tool for creating high-quality visualizations. You can either import your file from a CAD software in one of the many supported file formats or even use CINEMA 4D’s versatile modeling toolset to enhance your scene or create new designs.

© Maxon, 2015

Materials and Textures

CINEMA 4D Visualize comes with hundreds of pre-defined textures. No matter if you are an architect, interior designer or product designer, the available high-quality materials simply need to be dragged and dropped into your scene and your objects are ready to shine. Of course you can always tweak existing presets or even create your very own new materials.

© Maxon, 2015

Animation

CINEMA 4D Visualize offers many easy-to-use animation techniques. It’s simple to create a camera movement along a spline or let doors and windows open and close.

© Maxon, 2015

Lighting and Rendering

CINEMA 4D Visualize offers numerous types of lights and shadows that can brighten up even the most challenging situations. And the render engine takes control of all available processor cores to get high-quality results as quickly as possible.

© Maxon, 2015

MaxonRecent articles

Creating a Sci-Fi Illustration in Cinema 4D

Pasha Statkevich took CGMA course Production Illustration for Matte Painters and Concept Artists and talked about the piece created during it.
Ghost Rider Sculpting in ZBrush

Ghost Rider Sculpting in ZBrush

André Yamaguchi gave a short talk on how he created his Ghost Rider character: bike, clothes, pose, materials.
Sculpting & Texturing a Fantasy Creature

Sculpting & Texturing a Fantasy Creature

Ema Klucovska talked about the production of her fantasy creature Planet Explorer made during Christophe Desse’s class Texturing and Shading 2 at Gnomon.
Making Realistic Mountain Scenes in UE4

Making Realistic Mountain Scenes in UE4

Michael Di Lonardo has shown his workflow of producing cinematic scenes using World Machine and Megascans.
Guide: Game-Ready Props in ZBrush, Substance & Toolbag

Guide: Game-Ready Props in ZBrush, Substance & Toolbag

Abderrezak Bouhedda did a detailed breakdown of his beautiful game-ready prop created for an ArtStation challenge. 
Environment Building in Unigine

Environment Building in Unigine

Alexander Kolyasa and Mark Kassikhin were kind enough to share a detailed breakdown of their astonishing Racer’s Shelter created in Unigine
Simulating a Jeep Driving Through Mud

Simulating a Jeep Driving Through Mud

Tim van Helsdingen did a breakdown of his sequence made with Houdini, Redshift, and Megascans, and talked about rigging, water simulation, rendering, and more.
Designing a Realistic Coding Desk

Designing a Realistic Coding Desk

Zaki Abdelmounim did a breakdown of his amazingly detailed realistic coding desk inspired by the movie Chappie. Software used: Redshift, Cinema 4D, Moi3D.
Realistic Animated Rain Material

Realistic Animated Rain Material

Travis Davids crafted an awesome shader, which helps you to fill your scenes with awesome 3d rain. It costs $4.

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