If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?
this will be just perfect for my scene
- Open source
Good for you and good for us. We enjoy creating things for community, so you are welcome to fork the editor on github.
- WEB based
No need to set-up or install anything. Just go to MightyEditor and start working right away. Editor will create unique link for your project which can be used later on to return and make some changes.
- Asset management
Drag and drop files or directories from the file explorer into the browser window to add the assets. Organize textures in folders. Delete, edit or replace unnecessary assets.
- Map editor
Define grid size and camera position in the map section. Paint your map using stamp tool or brush tool. You can use select tool to change position, scale and rotation angle of already created objects. Remember about Ctrl+z as an easy way to go back from unnecessary changes.
A simple physics editor to set basic physics properties for object without using any code.