MightyEditor
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Latest comments

This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

MightyEditor
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Web based open source HTML5 game editor, based on Phaser.io game engine. Create your games with ease and share them in seconds.

Features

Clip_60

  • Open source

Good for you and good for us. We enjoy creating things for community, so you are welcome to fork the editor on github.

  • WEB based

No need to set-up or install anything. Just go to MightyEditor and start working right away. Editor will create unique link for your project which can be used later on to return and make some changes.

  • Asset management

Drag and drop files or directories from the file explorer into the browser window to add the assets. Organize textures in folders. Delete, edit or replace unnecessary assets.

  • Map editor

Define grid size and camera position in the map section. Paint your map using stamp tool or brush tool. You can use select tool to change position, scale and rotation angle of already created objects. Remember about Ctrl+z as an easy way to go back from unnecessary changes.

  • Physics

A simple physics editor to set basic physics properties for object without using any code.

Questions
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