Misfit Model 3D
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Latest comments

We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.

by Pawel Stolecki
6 hours ago

That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job

by testure
12 hours ago

@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?

Misfit Model 3D
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Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. The primary design goal is to be easy to use. Misfit Model 3D was written and tested on Linux (2.4 and 2.6 kernels) and has been compiled and tested on most major Linux distributions. It is also known to run on FreeBSD, Windows XP/2000, and Mac OS X (experimental).

An anime girl created in Misfit Model 3D © Misfit Model 3D

General features

  • Runs on Linux, FreeBSD, Windows XP, and Mac OS X (experimental)
  • Built on Qt (versions 3.x and 4.x) and OpenGL
  • Up to 9 Orthographic canvas and 3D perspective viewports
  • Viewport zoom and pan
  • Command line support for batch processing (format conversions)
  • Plugin architecture for adding tools, commands, model format filters, and image format filters
  • Complete, context-sensitive online help
  • Create 3D models composed of triangles
  • Multi-level undo and redo

Create rectangles, cubes, ellipsoids, cylinders


A simple model of a man © Misfit Model 3D

  • Translation, rotation, scaling, and shearing
  • Copy/Paste between windows
  • Background images for reference in model creation
  • Face duplication, extrusion, and subdivision
  • Group polygons for texturing or easy selection and manipulation
  • Create a skeleton for skeletal animation
  • Merge multiple model files into a single model
  • Loads and saves Quake MD2, Milkshape 3D, Wavefront OBJ, and native MM3D format
  • Loads Lightwave geometry and textures
  • Loads 3DS geometry and textures (available as a plugin, no write capability).

Apply materials (skins) to models


Working on the ship from Serenity movie © Misfit Model 3D

  • Multiple materials for any model
  • Materials can be solid colors or image-map textures
  • Alpha blending is applied to textures with an alpha channel
  • Simple texture coordinate editing, operates on selected groups or faces
  • Texture mapped materials can clamp at the edges or wrap
  • Native support for all Qt-supported image formats (PNG, JPEG, BMP, and more)
  • Native support for TGA and PCX files
  • Plugin for ImLib2 texture loading for some other formats (GIF, TIFF, and more)

Create and run animations


Seretiny ship work-in-progress © Misfit Model 3D

  • Skeletal animations (attach the model to a skeleton and move and rotate bone joints to animate the model)
  • Frame animations (specify vertex positions for each vertex for each frame)
  • Multiple named animations of both types
  • Copy, split, and merge animations
  • Convert skeletal animations into frame animations (for Quake MD2 export)
Still have questions?