Moai
Events
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London XE   17, Aug — 20, Aug
Cologne DE   19, Aug — 21, Aug
Cologne DE   22, Aug — 26, Aug
Seattle US   28, Aug — 30, Aug
Atlanta US   30, Aug — 4, Sep
Latest comments
by juaxix
10 hours ago

I'm in!!

by Arzach
13 hours ago

Trying to steal Vray's thunder.

I'm gonna wait for Steam version

Moai
Content
Tools
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Moai SDK is a minimalist cross platform C++ game engine with a Lua-based scripting interface. You can write your entire game in Lua or extend Moai SDK by writing your own C++ classes.

Lua is a scripting language that has gained tremendous popularity among game developers due to its speed, flexibility and ease of integration with existing C and C++ code bases. Lua is a thoroughly modern dynamically typed scripting language feature functions (with closures) as first class objects.

Moai SDK is open source and free to use with an attribution. Moai SDK has been contributed to by professional game developers from all over the world.

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Features

  • Code your whole game in Lua with powerful game engine features at your fingertips.
  • Iterate on your game dozens of times a day without compiles, builds, or device deployments.
  • No porting to different device platforms required
  • Integrated libraries and services for rendering and animation, sound, physics, text, tilesets, particle effects, device input, monetization and more.
  • Full source access to the Moai SDK C++ code and device hosts.
Questions
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