NVIDIA VXAO
Events
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Cologne DE   19, Aug — 21, Aug
Cologne DE   22, Aug — 26, Aug
Seattle US   28, Aug — 30, Aug
Atlanta US   30, Aug — 4, Sep
SEATTLE US   31, Aug — 4, Sep
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by Jeanette T. Clegg
7 hours ago

Your place is valueble for me. Thanks!… https://hotmail0909.weebly.com/blog

by mafhfuz@7cgi
10 hours ago

You have done an outstanding job. Greetings to Toivo Glumov and Natalie Kayurova.

It'd be great to see some kind of tutorial with tips how you made it.

NVIDIA VXAO
Tools
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NVIDIA VXAO: Voxel Accelerated Ambient Occlusion is simply the highest quality ambient occlusion available in PC games today. VXAO’s world-space algorithm offers superior images, smoother response to camera movement, finer details and better accuracy than screen-space solutions.
NVIDIA-VXAO-80.lv

© NVIDIA, 2016

VXAO will run on DX11-capable GPUs, but is not intended to replace screen-space implementations for mid-range or budget platforms. For most games in development today, a gamer would want to see VXAO as a high-end option for those who have invested in the latest GPUs, while NVIDIA HBAO+ remains an excellent ambient occlusion solution for less luxurious systems. At left, a rendering using VXAO in a modified version of Unreal Engine 4 (image courtesy of Epic Games).

NVIDIA-VXAO-80.lv

© NVIDIA, 2016

Key Features

  • World-space Ambient Occlusion algorithm.
  • Superior image quality, smoother response to camera motion than screen space techniques.
  • DX11 implementation.
  • VXAO is included as part of the NVIDIA VXGI library.
NVIDIA-VXAO-80.lv

© NVIDIA, 2016

Details VXAO is part of NVIDIA VXGI global illumination technology, download the VXGI package below.
Platforms PC
Dependencies DX11
Engines UE4 (GitHub)
Links NVIDIA VXAO GDC Session Slides

 

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We took the liberty to compile a list of some of the most interesting sessions that you should visit during GDC 2017.

13 February, 2017

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