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Latest comments
by Nils Arenz
7 hours ago

@Utsav singh, Yes. But a kind of lowpoly projection to have the best balance between poly count and alpha/quad overdraw.

by Kyle Bromley
8 hours ago

Appreciate the shoutout!

by Utsav singh
18 hours ago

your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

p3d.in
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Upload your 3D model and share it instantly with your co-workers, clients and communities for a smooth, real-time online 3D experience.

We are an online service that makes sharing and showing your 3D content easy!


Upload your 3D model and share it instantly with your co-workers, clients and communities for a smooth, real-time online 3D experience.

We are an online service that makes sharing and showing your 3D content easy!

In a few more words?

On any 3D animation or visualization pipeline communication is of vital importance. We believe screenshots and clay renders are not enough for a team to adequately follow on the work being done. This is why we strive to offer simple and effective communication tools while taking much care in protecting your private data.

Oh and we’re not from .in(dia).. but we would love to visit someday (:

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If you own a forum, educational site, store or other online service and want to better integrate the p3d.in service in your site mail us at support@p3d.in so we can start bouncing ideas!

The creators of p3d.in are themselves 3D designers with experience in fields ranging from CGI programing to movie making. It’s in our best interest to create an environment that fits the work-flows and necessities of:

  • Product Visualization Artists.
  • Architectural Visualization Artists.
  • Modelling Students.
  • Game Content Artists.
  • 3D Printing Businesses.
  • Freelancers.
  • Animation Studios.
  • Online Portfolios.

We are continuously thinking in ways to improve your experience with us!

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