If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.
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Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)
Symphobia 3: Lumina 2016 Edition
Featuring full orchestra, choir, smaller ensembles and a wide range of guest instruments, Symphobia 3: Lumina dives into the world of fantasy, mystery and fairy tales. Discover the all-updated 2016 Editions of the orchestral library series that changed the game: The Symphobia Series. Available soon for Symphobia 3: Lumina. With Symphobia 1 and Symphobia 2, ProjectSAM explored the heavier side of orchestra to help you thrill directors and audiences around the world.
- Aimed at fantasy, mystery & animation
- Designed for film, TV & video game scoring
- Inspiring “Stories” combo instruments
- Ensemble recordings (featuring full orchestra & choir)
- Chamber ensembles (including solo strings & soprano choir)
- Legato instruments (including soprano voice)
- Guest instruments (including celtic harp & double bass)
- Genuine concert hall recordings
- Real-time mixing of direct, ambient & wide mics
- Split sections for selected textures (1.1 update)
- 42 GB library in Kontakt’s compress
- ed sample format (81 GB uncompressed)
- Kontakt Player 5 license included
Swing! playfully brings together the worlds of jazz and film scoring with lively big band ensembles, a groovy rhythm section and an awesome set of solo lead instruments. After setting new standards in film scoring with its renowned Symphobia Series and Orchestral Essentials Series, ProjectSAM now brings you Swing! – The Jazzy Film Scoring Library.
Swing! playfully brings together the worlds of jazz and film scoring with lively big band ensembles, a groovy rhythm section and an awesome set of solo lead instruments. It offers you an incredibly diverse collection of sounds that blend together marvellously. If you compose for film, animation, games or advertisements, Swing! will undoubtedly lighten up your working day.
- Big band ensemble articulations
- Brass section mutes and solo instruments
- Beautiful solo mute trumpet legatos
- Sax ensemble articulations
- Rhythm section includes guitars, basses and jazz drums
- Greatly playable lead instruments
- Includes tempo sync guitar and drum grooves
- Script intelligently switches to half or double tempo
- All sounds blend together marvellously
- On-screen velocity and modwheel mapping info
- Works with Kontakt Player
- 35 GB library (uncompressed, takes up 18.5 GB on disk)