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Latest comments

Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
4 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
4 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

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0 questions answered
Quintus is an easy-to-learn, fun-to-use JavaScript HTML5 game engine for mobile, desktop and beyond!


  • Getting Started

Create an HTML file, pull in the Quintus library and setup the engine. Quintus has a modular engine that lets you pull in just the modules you need and can run in multiple instances on a page.

  • Create some sprites

Quintus supports an event-based, hybrid Object-Oriented and Component-based approach, allowing for both a standard inheritance model with support for reusable components.


  • Set the scene

Quintus let’s you easily create reusable scenes that can be swapped in and out by loading them onto stages. Stages stack on top of each other.

  • Load and launch

Quintus features easy asset loading, sprite sheet generation. Launch your game by staging a scene.

Still have questions?