Very interesting article, thanks for sharing!
astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!
Yasss you guys rule so much LOVE please do the next part!!!
- Getting Started
Create an HTML file, pull in the Quintus library and setup the engine. Quintus has a modular engine that lets you pull in just the modules you need and can run in multiple instances on a page.
- Create some sprites
Quintus supports an event-based, hybrid Object-Oriented and Component-based approach, allowing for both a standard inheritance model with support for reusable components.
- Set the scene
Quintus let’s you easily create reusable scenes that can be swapped in and out by loading them onto stages. Stages stack on top of each other.
- Load and launch
Quintus features easy asset loading, sprite sheet generation. Launch your game by staging a scene.