This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
- Getting Started
Create an HTML file, pull in the Quintus library and setup the engine. Quintus has a modular engine that lets you pull in just the modules you need and can run in multiple instances on a page.
- Create some sprites
Quintus supports an event-based, hybrid Object-Oriented and Component-based approach, allowing for both a standard inheritance model with support for reusable components.
- Set the scene
Quintus let’s you easily create reusable scenes that can be swapped in and out by loading them onto stages. Stages stack on top of each other.
- Load and launch
Quintus features easy asset loading, sprite sheet generation. Launch your game by staging a scene.