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We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.

by Pawel Stolecki
10 hours ago

That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job

by testure
16 hours ago

@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?

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0 questions answered
Rapid2D is the only game engine that is specifically designed for the production of Windows 8 apps.



  • C++ Game Engine
  • Easy to follow Graphical User Interface
  • 2D – Great for the pick up and play market
  • Optimized for the Windows 8 Store
  • Generates a Visual Studio 2012 project and code that can be edited outside of the Graphical User Interface
  • Developers can add physics to any object from either code or the editor.
  • Collision with custom, box and circular colliders.
  • Rapid2D comes with a 3D audio engine.
  • Rapid2D has a particle engine that allows developers to easily add visually effective particle systems to their games.
  • Dynamic Particle Systems with real time warp effects
  • Auto converts images into .DDS format allowing for the best comparability which lets developers use most commonly use file formats efficiently.
  • Add animations using Sprite Sheets with one click from the editor or one line of code.
  • Offers integration with XAML and other Windows 8 advance features.
  • Multithreaded rendering to harness as much power as possible from modern CPUs



  • Windows 8
  • Visual Studio 2012
  • Windows 8 PC:
  • Processor: 1 gigahertz (GHz) or faster with support for PAE, NX, and SSE2
  • RAM: 1 gigabyte (GB) (32-bit) or 2 GB (64-bit)
  • Hard disk space: 16 GB (32-bit) or 20 GB (64-bit)
  • Graphics card: Microsoft DirectX 9 graphics device with WDDM driver
Still have questions?