Realsoft 3D
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Great job and very inspiring! Thanks for sharing.

Frankly I do not understand why we talk about the past of this CEO. As a player I do not care about what he did or not until his games are good. As an Environmental Artist instead I see a game with a shaky graphics. It is completely without personality, emotion and involvement. It can hardly be considered acceptable especially for the 2019 platforms (which I understand will be the target of this game). Well, this is probably an indie group, with no experience facing a first game in the real market. And that's fine. Do the best you can that even if you fail, you will learn and do better. From a technical point of view the method you are using is very old. It can work but not as you are doing it. I bet you're using Unity, it's easy to see that since I see assets from their asset store. Break your landscapes more, they are too monotonous and contact real 3D artists and level designers. One last thing, the last screenshot is worse than all the previous ones. The lights are wrong and everything screams disaster. Avoid similar disasters in the future.

But are they real or is it a mockery? or a scam? Truly horrible flat graphics and lacking a real sense of aesthetics. Ui devoid of consistency and usability. Do they really have a graphic art department? Imho in 2018 using such tricks so massively denotes profound technical incompetence.

Realsoft 3D
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Realsoft 3D is a completely new software. RS3D introduces hundreds (if not thousands) of new features and a new advanced user interface. The main goal in RS3D development was to develope an extremely powerful 3D modeling, animation and rendering software which would also be easy to use. RS3D takes full advantage of multithreading. Time consuming tasks such as rendering are executed by asynchronous threads. For example, the number of threads to be used for rendering photorealistic images can be freely defined by the user.

Easy-To-Use Interface

Realsoft 3D is easy to use. The flexible and dynamic user interface guides the user by making available only those tools relevant to the current operation, and can be adapted to each work situation. Furthermore, powerful tool functionality has not been sacrificed to achieve this goal. Tool access at different skill levels is seamless, and simply a matter of choice.

  • A novice user can drag and drop a steel material from the default library onto a logo object that was built automatically by the font extrusion tool.
  • A skilled user can model a logo using the powerful subdivision surface toolkit, and then use his imagination to define a completely new kind of anisotropic material using the Visual Shading Language.
  • A novice user can use the “Animation Record” mode to modify objects at different points in time to create an animation.
  • A skilled user can build a library of “motion components,” and then use the Choreography editor to blend these motion components into a finished animation.

© Realsoft 3D, 2015

The Best Rendering Quality

The rendering engine of Realsoft 3D processes data using 64 bits per channel. The result is a level of accuracy billions of times greater than traditional 8 bit per channel renderers! For example, you could simulate natural phenomena such as the extensive brightness variations and highlight flares that can be seen on a water surface on a clear sunlit day.


The flexibility of the user interface is superior. Realsoft 3D is not only a software package; it also includes a GUI development system. You can configure any kind of user interface simply by dragging and dropping suitable components to desired locations. In this way, you can completely and efficiently tailor one or more working environments with exactly the right kind of floating and docked windows, buttons, menus, hotkeys and other elements. This valuable feature allows you to get the most out of your working time, whether you are a home hobbyist or a professional working in a demanding production environment where every mouse click required to access a tool can be one click too much.

© Realsoft 3D, 2015

Open Architecture

The core program elements are a set of general-purpose power features. The highest level of the user interface makes these features available in easy-to-use combinations. Advanced users can access the low-level features directly, and combine them in new ways to achieve unique and powerful workflow environments. For example:

  • Materials and procedural textures can be defined using the Visual Shading Language. Instead of having to wait several months or more for the next software release to obtain a special material feature, we can email the required VSL material to you in a matter of days.
  • You can create muscle deformations by keyframing individual muscle points that respond to the angle of a bone.
  • You can combine lattice mapping and keyframing. The result is keyframing in curved space, which makes detailed control of animated path deformations an easy task.

Modern Design

Do you already own a 3D software package? Then try using it to “point edit” a path curve while an animation preview is playing! No problem if you are using Realsoft 3D. This is just one possibility that is attainable through Realsoft 3D’s state-of-art design. Realsoft 3D has been developed using the latest object-oriented programming techniques.The new system offers a productive and efficient development environment without bottlenecks or dead ends. It is platform independent, modular, 100 % open, and designed for the future.


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