Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Below is a small list of features available in the program.
- Auto completion.
- Code folding.
- Column mode.
- Multi edit and multi select
- Document map
- Advanced sorting.
- Handles both ASCII and binary files.
- CSS and HTML wizards.
- Dockable panels.
- FTP and SFTP client with synchronization.
- File explorer, text clips, code explorer, project manager…
- Convert between code pages, Unicode formats and text formats.
- Unicode and ANSI code page detection.
- Open/Save UTF-8 encoded files without a signature (BOM).
- Unicode file paths and file names.
- HTML validation, format and repair.
- Tools available like syntax editor, color picker, charmap…
There are a many features not listed above. Including spell checking, e-mail support, advanced search with regular expressions. To learn more about the program you could check out the screenshots, or just try it out. The program is absolutely free.