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Latest comments

Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
12 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
12 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

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0 questions answered
S2 ENGINE HD is a complete general-purpose software kit for developing and running videogames or other virtual-reality applications such as architectural walkthrough, physical simulations, etc... Just like the previous version S2 ENGINE HD is based on a modular architecture.

S2 Engine graphics © ProFenix, 2015

Cutting-edge Graphics

The new S2 ENGINE HD offers dizzying performances including all the most advanced techniques in 3d real-time and videogames. As for Physics, Audio, AI, Assets Importing, the graphics system is implemented in a separated module (DLL). Virtually you can implement your own rendering engine in order to have more than one graphics subsystem and choose which to use in the startup configuration


Animation in S2 Engine HD © ProFenix, 2015

Flexible animation system

The Animation Blending system has been completely changed from the previous. In S2 ENGINE HD animations are organized into channels, in each channel an entity can simultaneously run multiple animations, each with a different percentage. For example, 20% walking and 80% running, or, can have a percentage of strafing in relation of the “aiming” direction.


Working on AI in s@ Engine HD © ProFenix, 2015

Advanced AI

Compared to its predecessor S2 ENGINE HD has a specific module for the Artificial Intelligence management. It is mainly engaged in the management of steering behaviors, pathfinding and combat tactics just like cover points. In this new version AI entities (agents) are able to see and hear everything is happening around them. They can be programmed, using the scripting language, to respond to stimuli from the outside through their senses.


A shooter created in S2 Engine HD © ProFenix, 2015

3D Audio System

The audio engine also has been enhanced from previous versions. Now you can have the ability to manage the blending (i.e. mixing) between more music tracks. You can also manage the Pitch of sound sources.


Working with S2 Engine HD © ProFenix, 2015

All-In-One Dev Tool

S2 ENGINE HD comes with a brand new development tool that allows you to quickly and easily create game prototypes. The user interface of the S2 ENGINE HD development tool has been fully programmed using the interface system of Engine itself that, in turn, is built on the rendering device.

With this system it will be easier for us, in the next future, porting the engine to other systems such as MAC-OS or LINUX. It has also enabled us to achieve a more professional interface design and introduce new mechanisms that make the editor more usable and comfortable than the previous version.

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