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Latest comments
4 hours ago

$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.

Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.

by Lee Stojkovic
4 hours ago

I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.

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olidThinking creates, develops, and markets technology that helps our user community bring the most desirable products to their customers faster. solidThinking was started in 1991 to meet the needs of Italian industrial designers, and acquired by Altair in 2008. Our offering has now been expanded to assist product development for designers, engineers, architects, and scientists. solidThinking software is sold and supported by a global network of distribution partners and is also available as part of the Altair HyperWorks suite.


solidThinking Inspire enables design engineers, product designers, and architects to create and investigate structurally efficient concepts quickly and easily. Traditional structural simulations allow engineers to check if a design will support the required loads. Inspire enhances this process by generating a new material layout within a package space using the loads as an input. The software is easy to learn and works with existing CAD tools to help design structural parts right the first time, reducing costs, development time, material consumption, and product weight.


  • Geometry simplification tools
  • Smoothing options
  • Linear static analysis
  • Concentrated mass parts


solidThinking Evolve allows industrial designers to develop forms faster, using either Windows or Mac OS X. It enables you to capture an initial sketch, explore styling alternatives, and visualize products with realistic renderings generated in real time. Evolve provides organic surface modeling and parametric control, with NURBS-based surfaces and solids and a unique ConstructionTree history feature. It frees designers from the constraints of engineering-oriented CAD tools, while allowing the export of digital models required by others in the product development process.


Model in Complete Freedom

Choose the modeling technique that best suits your needs. Surfaces or solids, NURBS or polygonal modeling, solidThinking implements them all and allows you to mix these techniques effortlessly.

@ SolidThinking, 2015

@ SolidThinking, 2015

Enhance your design experience. Invent. Explore.

Perfect. Develop and visualize product concepts without the limitations of traditional software. With automated construction history management, solidThinking enables rapid development of design alternatives to discover new design opportunities, explore form and innovate upon existing designs. solidThinking’s unmatched flexibility and streamlined designer’s desktop environment speed workflow and improve productivity – providing more creative time for designers to design.

@ SolidThinking, 2015

@ SolidThinking, 2015

Create stunning visualizations in a realistic environment.

After creating your design, visualize it with diverse settings and lightings that accurately reproduce the real world. Quickly and easily generate photorealistic/artistic renderings or animations, HTML Web pages or QuickTime VR movies to prepare presentations that will “take your viewer’s breathe away.”

@ SolidThinking, 2015

@ SolidThinking, 2015

Exchange your projects with CAD and animation programs.

Import/export plug-ins include IGES, DXF, 3DS, 3DStudio Max, DWG, Lightwave, Maya, RIB, SolidWorks, STEP, STL, VDA-FS and VRML.

Create your own libraries of models, materials and scenes.

Build on previous designs and save time. The extensible libraries of models, materials and scenes let you create an unlimited archive of parts, assemblies, surface attributes and materials that can be easily retrieved, customized and used for development of new products.

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