$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.
Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.
I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.
- Create Music on the web
Soundation is a powerful online music studio with professional features like recording, effects, virtual instruments and over 700 free loops and sounds.
Recording lets you record audio via your microphone or other input source. When you save a song your recorded audio will be uploaded and stored on our servers as .wav files. A one minute mono .wav file requires about 5 MB of storage.
Storage is the amount of data you are allowed to upload to our servers. It can be recorded audio or your own sounds and samples. You use our utility application called AudioLocker to access your storage.
- Sound Sets
The Premium and Power accounts comes with 20 pre-bundled Sound Sets: Drum Bash, Percussion, Crunk House, Desert Drums, Rock Trio, Ghetto Tech, Grime Cutz, Electro Soca, Progressive House, Urban Classical, UK Funky, Brush Beats, Kickin’ Hip Hop Beats, Drum n Bass, Drum India, Electro8Tz, Euro Dance, We Call It Minimal, Nu Acid and Acoustic Bass. You can also buy individual Sound Sets independently of your account type.
- Premium Library
The Premium Library is a diverse and searchable sound library for Premium accounts and contains another 11000+ loops and samples. It’s accessible directly in the studio.
- Power to the people
Soundation Chrome is the latest version of our online studio and is developed using Google Native Client for Chrome web browsers. This means a faster and more stable environment with lower latency and CPU usage and does not require Flash. Soundation Chrome has an entirely new audio engine and we made it as “backward compatible” as possible with the flash version of Soundation Studio so it looks and loads all your previously created songs.
- Low latency
With the new studio you will be able to run at much lower latencies than before. This is really cool for those looking to play our virtual instruments by hand and provide a much better hands on experience.
- Library file management
Soundation Studio for Chrome supports drag and drop of audio and midi from your computer to the studio. You can even drag and drop to your My Files folder, create new folders, rename, move and delete files and see your storage usage. Check our accounts page to see how much storage you can get.
- Low CPU usage
With better resource management Soundation Studio for Chrome will better tap in to your computers potential. Giving you more out of your CPU and RAM while still running in your browser.
- New and future improvements
There are already a bunch of improvements like all new shortcuts and workflow enhancements in the studio. New audio effects to use and under the hood improvements for better low latency support and resource management. More importantly is that this new version will enable us to build even better and more powerful things for the future!