Official website

www.spritebuilder.com
SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. It is the culmination of years of tireless effort from hundreds of contributors. In 2013, Apportable brought together the maintainers of four of the most popular open source iOS game development projects (Cocos2D, Cocos3D, CocosBuilder, and Chipmunk) to create a new, integrated development experience.

OPEN SOURCE GAME DEVELOPMENT SUITE

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Whether you’re an expert developer or just getting started, SpriteBuilder will help you build top-quality games in a fraction of the time. Open source and free.

CROSS PLATFORM – NATIVELY

iOS 8 iPhone 6

  • rite natively for iOS…

Use the tools you already know. SpriteBuilder apps are written in Swift or Objective-C and run natively on iOS devices. We even support Apple’s new Metal rendering pipeline.

  • …compile to native Android

With the SpriteBuilder Android Plugin, your SpriteBuilder app can run natively on Android devices. There’s no Java or JavaScript virtualization layer, so you get bare metal performance.

LEARN SPRITEBUILDER

SpriteBuilder has extensive documentation to get you started quickly. Check out the SpriteBuilder & Cocos2D Developer Guide and our detailed API Documentation.

BUY & SELL IN THE SPRITEBUILDER STORE

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In the SpriteBuilder Store you can purchase graphics, other game assets, and plugins like the SpriteBuilder Android Plugin – or list your own content for sale. Currently popular products:

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