Ok, what about LODs and billboards in "most commonly used method"..? In comparing, Most commonly used method can help me to reach less synthetic look. And with progressive LODs keep overdraw on predictable level. Brutforce approach never works - confirmed)
честно сказать я в ахуе
finally some good news
Chaos Group provides innovative rendering solutions for the media, entertainment, and design industries. For over a decade our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. We proudly support the 3D community through our suite of software solutions.
NVIDIA VXAO: Voxel Accelerated Ambient Occlusion is simply the highest quality ambient occlusion available in PC games today. VXAO’s world-space algorithm offers superior images, smoother response to camera movement, finer details and better accuracy than screen-space solutions.
Simplygon is developed by Donya Labs AB, a privately held company based in Sweden. Donya was founded in 2006 with the aim to be the premier developer of automatic 3D-optimization solutions. Today we are a leading provider in 3D game optimization and we remain dedicated to helping creators and users of 3D data across industries to optimize their content pipelines and streamline their workflows.
Once you write your game with emo, your game runs on both Android and iOS! emo is lightweight game framework that is driven by Squirrel: object-oriented scripting language for your game logic. emo has native game engine that is based on OpenGL ES and OpenAL/OpenSL. Create your amazing games with a few lines of code with emo!
jPCT with its easy to learn API offers you all the features you need to write a cool looking 3D game, simulation or business application in Java for the desktop (Windows, Linux, Mac OS X, Solaris x86 ...) in a short time. There is no need for an extra library for collision detection or a seperate GUI package to replace Swing/AWT.
Antiryad Gx is an unified cross platform and multi core 2d and 3d game engine. In development since 1997, Antiryad Gx today rivals and even surpasses many commercial game engines in feature set and stability.
The largest mobile games-only platform to increase revenue and discover new players.
We’re Solving App Discovery Tapdaq helps you to grow and retain your user base
Digital Turbine’s mobile marketing platform is designed to perform with quality and scale for advertisers while enhancing the end-user experience.
AppFlood is the leading global programmatic mobile ad platform. Our proprietary technology uses intelligent algorithms to put the right ads in front of the right mobile users so that performance advertisers and brands maximize ROI and publishers boost revenue.
Appnext is a leading monetization and app distribution platform, exclusively dedicated to building great mobile businesses by promoting apps. With a growing community of over 30,000 developers, we’ve created a marketplace that connects publishers and advertisers directly and transparently, amplifying their monetization and app distribution efforts. Appnext offers publishers a wide range of development tools catered to their needs, from API to SDK, enabling them to develop native ad promotions, or use a wide variety of predefined advertising units.
Personally, there’s no smarter way to monetize your freemium app.
App Optimiser is the service that makes your app stand out in a hugely competitive market.
Fiksu’s Mobile Audience Platform combines a massive, proprietary dataset with powerful segmentation tools to create, refresh, and reach precise audiences across the customer journey. Reaching the right consumers on mobile is a massive challenge. Fiksu's Mobile Audience Platform has the data and technology to deliver mobile campaigns that are effective, efficient, and lead to real business results.
With close to 2 Million applications live in app stores today, gone are the days where ”if you build it, they will come”. The app marketplace is extremely large, noisy and saturated and to navigate it successfully you need a plan of both prior and post development. We are innovators in app strategy, marketing and monetization. Our goal is to assist developers and app owners in succeeding in the business of apps. We provide services to increase discovery, optimize revenue and better position applications to set them up for success. Our team has years of proven experience in strategy, marketing and increasing revenue for companies with their digital offerings.
The Scrolling Game Development Kit ("GameDev") is a free open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels. It can be used by the beginner to become familiar with the structure of computer games and to create complete games that don't require any coding. It also has applications for the experienced developer who perhaps simply wants to use the program to draw the graphics or define maps. And in the middle there's applications for creating a game and controlling it through scripting.
Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software. To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.