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I'm using an MSI with a 1070 GPU, which for this was more than enough. For bigger scenes and things like landscape streaming or more complex light bakes I would definitely recommend also looking at the CPU and amount of RAM as well
Cool article, and as an export and meshes preparation tool for Blender/Unreal i would recommend this addon: https://gumroad.com/l/UEBok Many thanks!
18 April, 2019
Chaos Group provides innovative rendering solutions for the media, entertainment, and design industries. For over a decade our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. We proudly support the 3D community through our suite of software solutions.
NVIDIA VXAO: Voxel Accelerated Ambient Occlusion is simply the highest quality ambient occlusion available in PC games today. VXAO’s world-space algorithm offers superior images, smoother response to camera movement, finer details and better accuracy than screen-space solutions.
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Once you write your game with emo, your game runs on both Android and iOS! emo is lightweight game framework that is driven by Squirrel: object-oriented scripting language for your game logic. emo has native game engine that is based on OpenGL ES and OpenAL/OpenSL. Create your amazing games with a few lines of code with emo!
jPCT with its easy to learn API offers you all the features you need to write a cool looking 3D game, simulation or business application in Java for the desktop (Windows, Linux, Mac OS X, Solaris x86 ...) in a short time. There is no need for an extra library for collision detection or a seperate GUI package to replace Swing/AWT.
Antiryad Gx is an unified cross platform and multi core 2d and 3d game engine. In development since 1997, Antiryad Gx today rivals and even surpasses many commercial game engines in feature set and stability.
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The Scrolling Game Development Kit ("GameDev") is a free open source tool for 2-D game development. It is designed for the Windows 9x/DirectX platform, and targeted at people spanning a range of skill levels. It can be used by the beginner to become familiar with the structure of computer games and to create complete games that don't require any coding. It also has applications for the experienced developer who perhaps simply wants to use the program to draw the graphics or define maps. And in the middle there's applications for creating a game and controlling it through scripting.
Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software. To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.