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Latest comments
by Lincoln Hughes
46 min ago

Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)

by Tudor Whiteley
3 hours ago

Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor

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12 hours ago

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WiMi5 is a comprehensive platform for creating, publishing and monetizing casual and social multiplayer web games. Games are quickly developed using a web editor, in a visual manner by connecting behaviors. All games are built using HTML5, CSS3 and Javascript and can be automatically published in several marketplaces, including our own, by means of hybrid apps

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Develop your games much faster and visually. Unleash your imagination and realize it dragging, dropping and connecting blocks without programming a line of code.


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Create your game once and publish it everywhere. Games created with WiMi5 run on every device, in a browser or natively, with only 1-click.


Supported platforms © WiMi5, 2015


HTML5 represents a single standard that can be applied across all computers and mobile devices. With HTML5, there is no need to download proprietary plugins and it works across any web browser, across any device.


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Creating mobile web games using HTML5, let’s players play a game directly from a website — just tap and play directly from a mobile web site or link within a tweet, chat, post, or even within a native app. No waiting, no fuss.


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This offers a huge opportunity for game developers, marketers to create simple, fun and engaging games like never before.

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