Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Create your own world
One thing that sets Worldforge apart from most other online worlds is our focus on making sure that anyone can build and host their own world. Since everything we do is Free Software you’re free to use all of our code and assets for whatever world you envision. Only your imagination sets the limit. Whether you want a traditional MMORPG, with a medieval setting and monsters to fight, or a world filled with puzzles, or just a world where you can hang out with your friends, Worldforge provides the tools that you need.
Start out by first installing the Ember client and making yourself comfortable with it. The Ember client is powerful and is used both by players as well as world authors. Once you’ve gotten the hang of it you should run your own server. With your own server you’re now free to alter the world to your whims. Using the client you can create your own world, complete with your own terrain and your own entities. Initially you probably want to mainly focus on reusing the existing assets, but in a new setting of your own choosing.
Give it try
There is a world server called “Public Sandbox Server” in the server list which is provided to let newcomers have a quick and easy way to try out the world editing features of WorldForge. There are 5 admin accounts available “admin, admin1, admin2, admin3, admin4” all which use the same password “admin”. Feel free to log in and play around doing anything you like, don’t worry you it’s a sandbox! Bring and friend and see what its like to build a world collaboratively!
As you’ve become more familiar with the system you might want to go even further and start altering the game rules. The default ruleset is called Deeds. The ruleset specifies all of the types of entities that are available (such as creatures, vegetation, items and so on) as well as how these interact. This is all defined using a combination of declarative specifications and Python code. And everything is available as Free Software. The Deeds ruleset is focused on light combat and crafting. You can use that as a base for your own very specific world, with it’s own rules.