Animex 2012 Ken Wong’s ‘Art Direction in Wonderland’ Part 5/6
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Latest comments

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
10 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
10 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

Animex 2012 Ken Wong's 'Art Direction in Wonderland' Part 5/6
22 January, 2015

Animex 2012 Ken Wong's 'Art Direction in Wonderland' Part 5 6

The fifth part of art directors Ken Wongs’ talk describes the process of picking the proper colour scripts and schemes in video game design.

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