Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
Animex 2012 Ken Wong's 'Art Direction in Wonderland' Part 5 6
The fifth part of art directors Ken Wongs’ talk describes the process of picking the proper colour scripts and schemes in video game design.