Good work bro!
i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/
hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
Morteza Ahmadi demonstrated a new script that allows creating terrain in Autodesk Maya. It will give users the ability to create detailed terrains in minutes.
The script is enabled b clicking a single button. Then it will automatically create a subdivided plane with a material applied to it. Users will be able to choose from a range of preset maps or add their own. The tool adds a 3D texture visible in the scene. It also shows a preview of the displacement in the viewpoint.
A ramp mode will allow adding a falloff for the effect. The ramp can be used to limit the area of coverage for the map and modify the height of certain areas. It is rumored that Morteza Ahmadi will release the Tool script very soon.
© MortezaAhmadi, 2016 Vimeo Link