UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy() https://github.com/UPBGE
Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life
Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3
Autodesk Mudbox: Creature Modeling & Sculpting Techniques
Craig Barr of Autodesk explains how create creatures with Autodesk Mudbox and Autodesk Maya programs. He talks about new retopology techniques used in creating animations and making 3D models in Mudbox without risking underlining topology.